by Daniel Clowes
Chapter 3 - Punk Day
- Enid and Rebecca
- punk look
- sexual preference, all guys are gross
- Bob Skeetes; crank call
- masturbation; Mr. Pierce fantasy
Wednesday, August 31, 2016
Tuesday, August 30, 2016
The Fade Out 5
The Broken Ones
By Ed Brubaker, Sean Phillips, and Elizabeth Breitweiser
Apr 2015
- Gil Mason can't stick to a plan; when the shoot moves upstate he is supposed to stay in the mottl and wait for Charlie to call him; instead he goes down the road for a drink; there he sees Al Kamp and is approached by Phil Brodsky; Brodsky is there to keep an eye on Kamp but quickly gravitates to Gil; the two men go for a ride; Phil tells Gil a story about teaching an actor a lesson; the story is supposed to get Gil to behave but by the end of the issue it seems like Gil has other things on his mind
- Charlie spends time with Maya, wants to make amends with Dottie, and daydreams about Val; he is smitten by Maya who really turns on the charm; he is under a lot of pressure from Schmidt to fix the script but when he calls Gil is nowhere to be found
- Al Kamp is the co-founder of Victory Street Pictures and built it during the days of silent cinema; he feels very entitled when it comes to how he handles women both in the present at the bar where Gil winds up and in the past in a memory that Charlie has that involves Val
- another solid issue which just makes me want to read more, which is a good thing since I have already bought all 12 issues
- I love the feel of this story and the way it is told jumping back and forth between past and present
- I'm never sure what to say about Sean Phillips art; it gets the job done without being too flashy but it does more than just get the job done because I can't recall ever being disappointed in it or thinking that the writing was good but the art was substandard; the art never seems to get in the way of telling the story
8/30
By Ed Brubaker, Sean Phillips, and Elizabeth Breitweiser
Apr 2015
- Gil Mason can't stick to a plan; when the shoot moves upstate he is supposed to stay in the mottl and wait for Charlie to call him; instead he goes down the road for a drink; there he sees Al Kamp and is approached by Phil Brodsky; Brodsky is there to keep an eye on Kamp but quickly gravitates to Gil; the two men go for a ride; Phil tells Gil a story about teaching an actor a lesson; the story is supposed to get Gil to behave but by the end of the issue it seems like Gil has other things on his mind
- Charlie spends time with Maya, wants to make amends with Dottie, and daydreams about Val; he is smitten by Maya who really turns on the charm; he is under a lot of pressure from Schmidt to fix the script but when he calls Gil is nowhere to be found
- Al Kamp is the co-founder of Victory Street Pictures and built it during the days of silent cinema; he feels very entitled when it comes to how he handles women both in the present at the bar where Gil winds up and in the past in a memory that Charlie has that involves Val
- another solid issue which just makes me want to read more, which is a good thing since I have already bought all 12 issues
- I love the feel of this story and the way it is told jumping back and forth between past and present
- I'm never sure what to say about Sean Phillips art; it gets the job done without being too flashy but it does more than just get the job done because I can't recall ever being disappointed in it or thinking that the writing was good but the art was substandard; the art never seems to get in the way of telling the story
8/30
Monday, August 29, 2016
Ghost World (Ch 1,2)
by Daniel Clowes
Chapter 1 - Ghost World
Chapter 2 - Garage Sale
- two friends hanging out during the summer, talking, arguing, making up stories about people they see in the neighborhood
- I'm not sure what their names are at this point
- aside from one home or the other they also hang out in a diner, a grocery store, at a yard sale
- there's a couple who they refer to as the Satanists, but they don't really know if they are Satanists or not
Chapter 1 - Ghost World
Chapter 2 - Garage Sale
- two friends hanging out during the summer, talking, arguing, making up stories about people they see in the neighborhood
- I'm not sure what their names are at this point
- aside from one home or the other they also hang out in a diner, a grocery store, at a yard sale
- there's a couple who they refer to as the Satanists, but they don't really know if they are Satanists or not
Sunday, August 28, 2016
Eternals (1976) 1
The Day of the Gods
By Jack Kirby and John Verpoorten (inks)
Jul 1976
- in some ruins in the Andes three explorers Dr. Damian, Margo Damian (his daughter), and Ike Harris find the Chamber of the Gods; beautiful splash pages
- Ike reveals that he knows more than his two companions as tells them stories and searches for something that will allow him to call the Gods
- in Lemuria, beneath the Pacific Ocean, Tode and Kro plan to destroy the Cosmic Beacon which will summon the Gods
- Ike reveals his true identity (Ikaris) and tells Dr. Damian and Margo about the Gods and the 3 related races they created through the experiments they conducted on apes in the distant past: Deviants, Humans, and Eternals
- Ikaris removes his disguise and reveals his true appearance; Kro and a squad of Deviants arrives to destroy the beacon
-Ikaris demonstrates his superpowers as single-handed he holds off the Deviants
- As the issue ends the gods arrive but their appearance will not be revealed until next issue
- I love the architecture of the ruins where most of the story; especially the arrival of the Deviants
By Jack Kirby and John Verpoorten (inks)
Jul 1976
- in some ruins in the Andes three explorers Dr. Damian, Margo Damian (his daughter), and Ike Harris find the Chamber of the Gods; beautiful splash pages
- Ike reveals that he knows more than his two companions as tells them stories and searches for something that will allow him to call the Gods
- in Lemuria, beneath the Pacific Ocean, Tode and Kro plan to destroy the Cosmic Beacon which will summon the Gods
- Ike reveals his true identity (Ikaris) and tells Dr. Damian and Margo about the Gods and the 3 related races they created through the experiments they conducted on apes in the distant past: Deviants, Humans, and Eternals
- Ikaris removes his disguise and reveals his true appearance; Kro and a squad of Deviants arrives to destroy the beacon
-Ikaris demonstrates his superpowers as single-handed he holds off the Deviants
- As the issue ends the gods arrive but their appearance will not be revealed until next issue
- I love the architecture of the ruins where most of the story; especially the arrival of the Deviants
Thursday, August 25, 2016
Green Lantern (1960) 40
The Secret Origin of the Guardians!
By John Broome, Gil Kane, Sid Greene
Oct 1965
- 1st appearance of Krona
- origin of the universe, birth of evil
- 1st GL team-up
- starts on E2 where a meteor hits Gotham, except it isn't a meteor, passes through a beam of Greem light from AS's ring, and suddenly the ring can affect wood
- AS goes to E1 and finds Hal to tell him the news only to discover that the ring no longer works against wood; so Alan commands to tell him what happened what follows is a 4-page origin of Krona and Oa
- Realizing that Krona was behind it all the GLs seek out the Guardians who warn them that L is wrecking all kinds of damage to E2
- mountains are collapsing, tidal waves are about to engulf Coast City but the GLs manage to save the day
- after saving E2 the GLs are contacted by the Guardians who have set up a temporary HQ in an abandoned courtroom on E1; when the GLs arrive they tell Hal to turn in his ring and his uniform because Alan is taking over for him
- Hal gets angry and challenges Alan to a GL duel; they fight and Alan wins; turns out Krona used his mental powers to take over Alan; after he beats Hal he departs Alan's body but makes a copy of his ring
Wtf?!
- they defeat Krona only after Alan's spirit leaves his body and enters Hal's body; but Hal is still aware; together in one body they are able to team-up and defeat the renegade Oan
- what exactly are Krona's powers?
- how did Alan contact Hal telepathically? Using his ring?
- too any convenient excuses and explanations, way too convoluted
- very forced, not great, not impressive
- can't recommend it to anyone but the most diehard fan or comic book historian (amateur or professional)
- if not for the fact that so much was built on this story it would be nothing, meaningless
- in all fairness I'm not a big fan of DC superhero comics if this era and prefer their Sci-Fi books like Doom Patrol and Challengers of the Unknown and books that don't seem to take themselves too seriously
Green Lantern of Earth-2
- in the silver age prior to this Alan had appeared in two issues of Flash, two JLA/JSA team-ups and one issue of Showcase; the appearances in Flash and Showcase are also in this collection
- the two Flash appearances are little more cameos, single page appearances
- Final GA appearance was in All-Star Comics 57 (Feb/Mar 1951), just before it was renamed All-Star Western
By John Broome, Gil Kane, Sid Greene
Oct 1965
- 1st appearance of Krona
- origin of the universe, birth of evil
- 1st GL team-up
- starts on E2 where a meteor hits Gotham, except it isn't a meteor, passes through a beam of Greem light from AS's ring, and suddenly the ring can affect wood
- AS goes to E1 and finds Hal to tell him the news only to discover that the ring no longer works against wood; so Alan commands to tell him what happened what follows is a 4-page origin of Krona and Oa
- Realizing that Krona was behind it all the GLs seek out the Guardians who warn them that L is wrecking all kinds of damage to E2
- mountains are collapsing, tidal waves are about to engulf Coast City but the GLs manage to save the day
- after saving E2 the GLs are contacted by the Guardians who have set up a temporary HQ in an abandoned courtroom on E1; when the GLs arrive they tell Hal to turn in his ring and his uniform because Alan is taking over for him
- Hal gets angry and challenges Alan to a GL duel; they fight and Alan wins; turns out Krona used his mental powers to take over Alan; after he beats Hal he departs Alan's body but makes a copy of his ring
Wtf?!
- they defeat Krona only after Alan's spirit leaves his body and enters Hal's body; but Hal is still aware; together in one body they are able to team-up and defeat the renegade Oan
- what exactly are Krona's powers?
- how did Alan contact Hal telepathically? Using his ring?
- too any convenient excuses and explanations, way too convoluted
- very forced, not great, not impressive
- can't recommend it to anyone but the most diehard fan or comic book historian (amateur or professional)
- if not for the fact that so much was built on this story it would be nothing, meaningless
- in all fairness I'm not a big fan of DC superhero comics if this era and prefer their Sci-Fi books like Doom Patrol and Challengers of the Unknown and books that don't seem to take themselves too seriously
Green Lantern of Earth-2
- in the silver age prior to this Alan had appeared in two issues of Flash, two JLA/JSA team-ups and one issue of Showcase; the appearances in Flash and Showcase are also in this collection
- the two Flash appearances are little more cameos, single page appearances
- Final GA appearance was in All-Star Comics 57 (Feb/Mar 1951), just before it was renamed All-Star Western
Tuesday, August 23, 2016
Tales of Suspense 81
The Red Skull Supreme!
By Stan Lee, Jack Kirby, and Frank Giacoia
Sep 1966
- Part 3 (of 3) of the (Return of the) Red Skull/(Introduction of the ) Cosmic Cube story
- Cap attacks, knowing how powerful the RS has become now that he has the Cosmic Cube, knowing that he must overcome the Red Skull if humanity is to have any hope
- the Red Skull drives him back first with flames and them with a tree that he splinters into very large fragments
- the Red Skull pauses to envision what he will do to the world and how far his empire will expand as he will create an intergalactic empire; great page in gray wash
- Red Skull creates an artificial man to fight Cap but Cap manages to beat the Skull's creation
- just as the Skull is about to zap Cap out of existence Cap pleads with him, begs to let him be the Skull's lackey
- the Skull agrees and the story gets really weird as the Skull decides to form his own knights of the round table and have Cap serve him thus
- the skull has the CC make a golden suit of armor for him and it really looks wacky; then after Cap grovels some more Red Skull says he will knight Cap so Cap kneels down, just as the Skull is really getting into it Cap attacks
- the Skull can't get Cap to let go so he uses the power of the Cosmic Cube to tear the island apart; just before letting go of the Skull Cap knocks the CC out if his hand and into the ocean
- the Skull dives in after the Cosmic Cube but he can't reach it and he drowns in his suit of armor, or does he?
- the Cosmic Cube drifts to the bottom of the ocean where it gets covered by debris
- the Skull returns in Tales of Suspense 88 and he returns with the Cosmic Cube in the story that introduces the Falcon in Captain America 115-120
- fun, wacky, wordy, this was definitely the weirdest part of the three-part tale
- glad I read it; I have wanted to read the early stories of Red Skull and the Cosmic Cube for quite some time, ever since I first read the Red Skull story from Captain America 263 which makes reference to the Falcon origin story
By Stan Lee, Jack Kirby, and Frank Giacoia
Sep 1966
- Part 3 (of 3) of the (Return of the) Red Skull/(Introduction of the ) Cosmic Cube story
- Cap attacks, knowing how powerful the RS has become now that he has the Cosmic Cube, knowing that he must overcome the Red Skull if humanity is to have any hope
- the Red Skull drives him back first with flames and them with a tree that he splinters into very large fragments
- the Red Skull pauses to envision what he will do to the world and how far his empire will expand as he will create an intergalactic empire; great page in gray wash
- Red Skull creates an artificial man to fight Cap but Cap manages to beat the Skull's creation
- just as the Skull is about to zap Cap out of existence Cap pleads with him, begs to let him be the Skull's lackey
- the Skull agrees and the story gets really weird as the Skull decides to form his own knights of the round table and have Cap serve him thus
- the skull has the CC make a golden suit of armor for him and it really looks wacky; then after Cap grovels some more Red Skull says he will knight Cap so Cap kneels down, just as the Skull is really getting into it Cap attacks
- the Skull can't get Cap to let go so he uses the power of the Cosmic Cube to tear the island apart; just before letting go of the Skull Cap knocks the CC out if his hand and into the ocean
- the Skull dives in after the Cosmic Cube but he can't reach it and he drowns in his suit of armor, or does he?
- the Cosmic Cube drifts to the bottom of the ocean where it gets covered by debris
- the Skull returns in Tales of Suspense 88 and he returns with the Cosmic Cube in the story that introduces the Falcon in Captain America 115-120
- fun, wacky, wordy, this was definitely the weirdest part of the three-part tale
- glad I read it; I have wanted to read the early stories of Red Skull and the Cosmic Cube for quite some time, ever since I first read the Red Skull story from Captain America 263 which makes reference to the Falcon origin story
Thursday, August 18, 2016
Tales of Suspense 80
Captain America: He Who Holds the Cosmic Cube…
By Stan Lee, Jack Kirby, and Don Heck
Aug 1966
- Cap rescues an agent of AIM from a watery death after crashlanding in ; this is his first encounter with the agents of AIM; AIM was introduced two issues earlier when it was known as THEM
- Cap learns from the agent he rescues that the Cosmic Cube has been stolen by a traitor who plans to hand it over to the Red Skull
- Meanwhile in his headquarters the Red Skull disposes of Wolfgang who has grown a little too big for his britches; the Skull uses a neuro-brain tap device on Wolfgang which makes places him under the Skull's hypnotic control; he then hands Wolfgang a pistol and orders him to kill himself
- Cap catches up to the courier with the Cosmic Cube by riding a missile and then jumping form the missile to the jet plane carrying the courier and the cube
- he breaks into the plane, forces the pilot to eject and goes along with him; they fight on the parachute ride down to the island where the Red Skull is awaiting the courier
- Cap and the Skull fight
- the Skull gets his hands on the cube and now seems to be invincible with the Cosmic Cube which does whatever he wants it to do
- very verbose but lots of fun and kind of ridiculous at the same time
By Stan Lee, Jack Kirby, and Don Heck
Aug 1966
- Cap rescues an agent of AIM from a watery death after crashlanding in ; this is his first encounter with the agents of AIM; AIM was introduced two issues earlier when it was known as THEM
- Cap learns from the agent he rescues that the Cosmic Cube has been stolen by a traitor who plans to hand it over to the Red Skull
- Meanwhile in his headquarters the Red Skull disposes of Wolfgang who has grown a little too big for his britches; the Skull uses a neuro-brain tap device on Wolfgang which makes places him under the Skull's hypnotic control; he then hands Wolfgang a pistol and orders him to kill himself
- Cap catches up to the courier with the Cosmic Cube by riding a missile and then jumping form the missile to the jet plane carrying the courier and the cube
- he breaks into the plane, forces the pilot to eject and goes along with him; they fight on the parachute ride down to the island where the Red Skull is awaiting the courier
- Cap and the Skull fight
- the Skull gets his hands on the cube and now seems to be invincible with the Cosmic Cube which does whatever he wants it to do
- very verbose but lots of fun and kind of ridiculous at the same time
Wednesday, August 17, 2016
Ghostopolis pp. 210-249
- Ethan vs Vaughner
- Ethan gets some help from Frank
- Vaughner's past is revealed: like Ethan he is a living person who was accidentally sent to the afterlife
- some of the art seemed a little rough or rushed or like it was blown up to a larger size than it should have been
- story wise I wasn't crazy about this part of the story, it felt rushed and like a lot of things were just thrown in here and not worked in organically
- did liek teh look of it when Ethan and Vaughner got huge and battled that way, too bad that the story didn't measure up
Tuesday, August 16, 2016
Tales of Suspense 79
Captain America: The Red Skull Lives!
By Stan Lee, Jack Kirby, and Frank Giacoia
Jul 1966
- Cap foils a couple of costumed assassins attempt to wreck havoc in NYC but no one else sees the assassins except Cap, not even the police officer who rushes in to help after he hears a gun shot; when Cap tries to tell the cop about the assassins, the cop and everyone within earshot thinks he's losing it
- the assassins (Horst and Wolfgang) escape in a flying machine and return to the Red Skull, where it is revealed that they were wearing hypno-helmets during the attack which is why no one saw them
- Cap gets attacked a second time by the masked assassins while in a doctor's office Cap; once again he is the only one to see them
- there is one-page recap of how the Red Skull and his flunkies survived the end of WWII
- meanwhile AIM is planning to neutralize Nick Fury using a device called the Cosmic Cube
- Cap gets attacked a third time, while on the street signing an autograph; the assassin's plan was to hypnotize everyone including Cap, murder a civilian, and frame Cap for the hit; Cap foils the assassin thanks to a "printed circuit" (provided by Tony Stark) behind the A on his cowl which blocked the effects of the hypno-helmet
- the failed assassin spills the beans and reveals that the Red Skull is the one behind it all
- kind of verbose, lots of setup got what comes next
- I like the whole frame Cap for murder angle
- there are a number of things about the look of the story that I like: (1) the opening splash page and in general the acrobatics in the battles between Cap and the Skull's men, (2) the use of a wash for the flashback where the Skull reveals how he and his men survived the end of WWII
- I like the attempt to convince Cap that he is nuts and how he buys into it buys into it for a time
- this story features the first appearance of the Cosmic Cube, although it is only shown and not part of the action
- this is the 5th or 6th Silver Age appearance of the Red Skull but it is the first one to be set in the present, all prior SA appearance of the Red Skull took place during WWII and in one of them (Sgt Fury 25) he didn't look like the Red Skull because he was in disguise; the others were all Captain America stories from Tales of Suspense (66-68, 72)
By Stan Lee, Jack Kirby, and Frank Giacoia
Jul 1966
- Cap foils a couple of costumed assassins attempt to wreck havoc in NYC but no one else sees the assassins except Cap, not even the police officer who rushes in to help after he hears a gun shot; when Cap tries to tell the cop about the assassins, the cop and everyone within earshot thinks he's losing it
- the assassins (Horst and Wolfgang) escape in a flying machine and return to the Red Skull, where it is revealed that they were wearing hypno-helmets during the attack which is why no one saw them
- Cap gets attacked a second time by the masked assassins while in a doctor's office Cap; once again he is the only one to see them
- there is one-page recap of how the Red Skull and his flunkies survived the end of WWII
- meanwhile AIM is planning to neutralize Nick Fury using a device called the Cosmic Cube
- Cap gets attacked a third time, while on the street signing an autograph; the assassin's plan was to hypnotize everyone including Cap, murder a civilian, and frame Cap for the hit; Cap foils the assassin thanks to a "printed circuit" (provided by Tony Stark) behind the A on his cowl which blocked the effects of the hypno-helmet
- the failed assassin spills the beans and reveals that the Red Skull is the one behind it all
- kind of verbose, lots of setup got what comes next
- I like the whole frame Cap for murder angle
- there are a number of things about the look of the story that I like: (1) the opening splash page and in general the acrobatics in the battles between Cap and the Skull's men, (2) the use of a wash for the flashback where the Skull reveals how he and his men survived the end of WWII
- I like the attempt to convince Cap that he is nuts and how he buys into it buys into it for a time
- this story features the first appearance of the Cosmic Cube, although it is only shown and not part of the action
- this is the 5th or 6th Silver Age appearance of the Red Skull but it is the first one to be set in the present, all prior SA appearance of the Red Skull took place during WWII and in one of them (Sgt Fury 25) he didn't look like the Red Skull because he was in disguise; the others were all Captain America stories from Tales of Suspense (66-68, 72)
Friday, August 12, 2016
Iron Man (1968) 8
A Duel Must End!
By Archie Goodwin, George Tuska, and Johnny Craig
Dec 1968
- Iron Man vs Gladiator: the battle continued and concluded
- the origin of Big M, Whitney Frost (5 pp.)
- Gladiator tries to take wrest control of the mag his from WF
- the Maggia breaks into the vault at Stark Industries only to discover a trap set by Jasper Sitwell
- Don't Yield, Back Shield! Says JS in the middle of the fight with the Maggia goons
- WF saves Jasper from the Gladiator and later as she is running away JS can't bring himself to gun her down
- turns out JS knew all along who she was
- WF gets away in the end because JS won't shoot and Iron Man's armor is too damaged for him to fly after her
- she thought her father was wealthy Byron Frost but after he dies her real father (Count Nefaria) reveals himself to her
- her fiancée (Roger Vane) rejects her
- eventually with no where else to go she returns to CN and accepts his offer and training to become his successor
- funny coloring on p 7 but I love the image
- Count Nefaria in Purple and Gold
- I didn't notice it at first, too sucked into the story itself, but I love the weird angular ways the panels are broken up; the angular paneled look continues for several issues through Iron Man 16 (except IM 14 which Johnny Craig drew solo)
By Archie Goodwin, George Tuska, and Johnny Craig
Dec 1968
- Iron Man vs Gladiator: the battle continued and concluded
- the origin of Big M, Whitney Frost (5 pp.)
- Gladiator tries to take wrest control of the mag his from WF
- the Maggia breaks into the vault at Stark Industries only to discover a trap set by Jasper Sitwell
- Don't Yield, Back Shield! Says JS in the middle of the fight with the Maggia goons
- WF saves Jasper from the Gladiator and later as she is running away JS can't bring himself to gun her down
- turns out JS knew all along who she was
- WF gets away in the end because JS won't shoot and Iron Man's armor is too damaged for him to fly after her
- she thought her father was wealthy Byron Frost but after he dies her real father (Count Nefaria) reveals himself to her
- her fiancée (Roger Vane) rejects her
- eventually with no where else to go she returns to CN and accepts his offer and training to become his successor
- funny coloring on p 7 but I love the image
- Count Nefaria in Purple and Gold
- I didn't notice it at first, too sucked into the story itself, but I love the weird angular ways the panels are broken up; the angular paneled look continues for several issues through Iron Man 16 (except IM 14 which Johnny Craig drew solo)
Thursday, August 11, 2016
Ghostopolis pp 179-209
- with some help from the Bone King Garth, Frank, and Claire make their way to the Power Plant, hoping that they will be able to figure a way back to the world of the living from there
- they fight their way into the power plant and find the giant bug that powers Ghostopolis
- Vaughner is there and kills the Bone King
- Garth uses his powers to destroy the bug
- no clue as to what happened to Vaughner after the giant bug was destroyed
- I felt sorry for the giant bug, not a sentiment that seemed to be shared by any characters in the story
- digging the art but the story isn't quite doing it for me or at the least doesn't measure up to the quality of the art
- they fight their way into the power plant and find the giant bug that powers Ghostopolis
- Vaughner is there and kills the Bone King
- Garth uses his powers to destroy the bug
- no clue as to what happened to Vaughner after the giant bug was destroyed
- I felt sorry for the giant bug, not a sentiment that seemed to be shared by any characters in the story
- digging the art but the story isn't quite doing it for me or at the least doesn't measure up to the quality of the art
Thursday, August 4, 2016
Iron Man (1968) 7
The Maggia Strikes
By Archie Goodwin, George Tuska, and Johnny Craig
Nov 1968
- the Maggia's assault squad is itching for combat; they're tired of training but the Big M keeps holding them back, she fears for the safety of Jasper Sitwell, whom she has fallen for
- The Gladiator shows up at Maggia HQ and gives them a demonstration of what he is capable of doing to Iron Man
- after a quick recap of a recent battle in which the Gladiator teamed up with the Masked Marauder to battle Daredevil the Big M agrees to lead a hit on Stark Industries, despite her concerns for Sitwell's safety
- the Maggia's plan is two-fold
- first Gladiator and some Maggia goons abduct Tony Stark and hold him hostage figuring Iron Man will swoop in to rescue him; TS escapes by jumping out a ground level window and then changes into Iron Man and comes back to battle the goons, the Gladiator, and rescue two of his guests Janice Cord and (her attorney) Vincent Sandhurst
- second, after capturing Stark and his guests (and Stark learning that Whitney Frost is the Big M), Frost leads her men to a Stark Industries still fearing for Jasper's safety
- fun issue
- interesting to read an early appearance of the Gladiator
8/4
By Archie Goodwin, George Tuska, and Johnny Craig
Nov 1968
- the Maggia's assault squad is itching for combat; they're tired of training but the Big M keeps holding them back, she fears for the safety of Jasper Sitwell, whom she has fallen for
- The Gladiator shows up at Maggia HQ and gives them a demonstration of what he is capable of doing to Iron Man
- after a quick recap of a recent battle in which the Gladiator teamed up with the Masked Marauder to battle Daredevil the Big M agrees to lead a hit on Stark Industries, despite her concerns for Sitwell's safety
- the Maggia's plan is two-fold
- first Gladiator and some Maggia goons abduct Tony Stark and hold him hostage figuring Iron Man will swoop in to rescue him; TS escapes by jumping out a ground level window and then changes into Iron Man and comes back to battle the goons, the Gladiator, and rescue two of his guests Janice Cord and (her attorney) Vincent Sandhurst
- second, after capturing Stark and his guests (and Stark learning that Whitney Frost is the Big M), Frost leads her men to a Stark Industries still fearing for Jasper's safety
- fun issue
- interesting to read an early appearance of the Gladiator
8/4
Wednesday, August 3, 2016
Ghostopolis pp. 152-178
- after getting some unexpected help from Benedict Arnold, Ethan meets the Bone King and learns that the Kingdom of Bones is allied with Tuskegee Airman Joe
Tuesday, August 2, 2016
The Punisher (2000) 3
The Devil by the Horns
By Garth Ennis, Steve Dillon, and Jimmy Palmiottt
Jun 2000
- Frank tangles with some more of Ma Gnucci's gang; this time he is armed with a flamethrower
- Det. Soap reads through Plugg's psychological analysis of the Punisher and makes a lot of dismissive comments; later Plugg hangs himself
- Frank goes after Ma Gnucci's son Dino who is on trial for murder; Dino is being defended by Franklin and Murdock; figuring that a bleeding heart like Murdock will be able to successfully defend his client Frank decides to assassinate Dino
- Daredevil intervenes but Frank was expecting him to show up and came prepared; Frank takes his shot; DD is unable to stop him because he is chained to a water tower
- the vengeful priest makes a couple more appearances
- I just noticed the pun: Bud Plugg, not sure how obvious it was in the previous ish
- very tongue in cheek, especially the scene with the priest, the nearsighted cleaning lady, and the dead body
- the scene with DD chained to the water tower and the revolver taped to his hand was used in episode 3 of season 2 of Daredevil although on the TV show it was longer and more involved
- not sure about this chapter; I was okay with how it started but the DD bits didn't do anything for me
8/2
By Garth Ennis, Steve Dillon, and Jimmy Palmiottt
Jun 2000
- Frank tangles with some more of Ma Gnucci's gang; this time he is armed with a flamethrower
- Det. Soap reads through Plugg's psychological analysis of the Punisher and makes a lot of dismissive comments; later Plugg hangs himself
- Frank goes after Ma Gnucci's son Dino who is on trial for murder; Dino is being defended by Franklin and Murdock; figuring that a bleeding heart like Murdock will be able to successfully defend his client Frank decides to assassinate Dino
- Daredevil intervenes but Frank was expecting him to show up and came prepared; Frank takes his shot; DD is unable to stop him because he is chained to a water tower
- the vengeful priest makes a couple more appearances
- I just noticed the pun: Bud Plugg, not sure how obvious it was in the previous ish
- very tongue in cheek, especially the scene with the priest, the nearsighted cleaning lady, and the dead body
- the scene with DD chained to the water tower and the revolver taped to his hand was used in episode 3 of season 2 of Daredevil although on the TV show it was longer and more involved
- not sure about this chapter; I was okay with how it started but the DD bits didn't do anything for me
8/2
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